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save(String) - Method in class bridges.model.GameModel
Save the current board to the given filename.
searchBridge(Island, Direction) - Method in class bridges.game.Board
Return a bridge from the given island in the given direction or null.
searchBridge(Island, Island) - Method in class bridges.game.Board
Return a bridge, which connects both islands or null.
The order of the islands does not matter, so searchBridge(a, b) is the same as searchBridge(b, a).
SemanticException(String) - Constructor for exception bridges.util.BoardReader.SemanticException
Create a new SemanticException.
solve(Board) - Static method in class bridges.util.BoardSolver
Solve the board (as good as we can) _inplace_.
SOLVED - bridges.game.BoardState
 
SOUTH - bridges.game.Direction
 
StatusLabel - Class in bridges.gui
Represents the status label of the application.
StatusLabel(GameModel) - Constructor for class bridges.gui.StatusLabel
Create a new status label.
step(Board) - Static method in class bridges.util.BoardSolver
Executes a single solve step on the given board _inplace_.
SyntaxException(String) - Constructor for exception bridges.util.BoardReader.SyntaxException
Create a new SyntaxException.
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