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- GameModel - Class in bridges.model
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An observable, thread save game model that provides the functionality of - bridges.game and - bridges.util
- GameModel() - Constructor for class bridges.model.GameModel
- generate() - Static method in class bridges.util.BoardGenerator
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Try to generate a new board with random width, height and island count.
- generate(int, int) - Static method in class bridges.util.BoardGenerator
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Try to generate a new board with the given width, height and a random island count.
- generate(int, int, int) - Method in class bridges.model.GameModel
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Generates a new board.
- generate(int, int, int) - Static method in class bridges.util.BoardGenerator
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Try to generate a new board with the given width, height and island count.
- generate(int, int, int, int) - Static method in class bridges.util.BoardGenerator
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Try to generate a new board with the given width, height and island count within the given number of tries.
- getBridges() - Method in class bridges.model.GameModel
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Return all bridges of the board.
- getBridges(Island) - Method in class bridges.model.GameModel
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Return all bridges, that include the given island.
- getBridges(Island, Direction) - Method in class bridges.model.GameModel
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Return all bridges, that include the given island and are build in the given direction
- getError() - Method in class bridges.gui.NewPuzzleDialog
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Return the error string.
- getFirstIsland() - Method in class bridges.game.Bridge
- getHeight() - Method in class bridges.game.Board
- getHeight() - Method in class bridges.model.GameModel
- getIncomplete() - Method in class bridges.game.Board
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Return a list of islands, which have less bridges than required.
- getIslandAt(int, int) - Method in class bridges.game.Board
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Return the island at the given board position or null.
- getIslandAt(int, int) - Method in class bridges.model.GameModel
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Returns the island at the given coordinates or null.
- getIslandCount() - Method in class bridges.game.Board
- getIslands() - Method in class bridges.game.Board
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Returns a list of islands on this board.
- getIslands() - Method in class bridges.model.GameModel
- getRequiredBridges() - Method in class bridges.game.Island
- getSecondIsland() - Method in class bridges.game.Bridge
- getState() - Method in class bridges.model.GameModel
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Return the state of the current board.
- getWidth() - Method in class bridges.game.Board
- getWidth() - Method in class bridges.model.GameModel
- getX() - Method in class bridges.game.Island
- getY() - Method in class bridges.game.Island
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